Welcome to Teverse
This is our official documentation. Here you can find information about all of our APIs - Both ingame and web. You can also find general information, such as FAQs and tutorials.
Our mission is to provide all game developers with a simple, unified and useful platform to create their games, and enjoy others without any of the worry. We want to give developers the tools they need to do what they do.
Our platform is going to be dynamic, feature rich and easy to use. We don’t want developers to be held back by our game engine. We want our platform to be customisable and applicable to every game, regardless of scale, type or genre.
Teverse supports the creation, colouring and scripting of basic geometric shapes using Lua. These shapes can be coloured, moved changed and created with ease. Our engine also supports bump mapping and the importing of mesh files. Many of our engine and workshop files are open source, allowing the community to hack, edit and contribute to our platform.
We believe everyone should be able to code, and Lua is a great place to start. We've created a set of Teverse development tutorials to allow anyone to start developing, check them out here.